PERSONAL

  • Name: Quinn Paynter

  • Date of birth: 24th / October / 1983

  • Nationality: New Zealand

  • Current location: Melbourne CBD, VIC, Australia.

ACADEMIC QUALIFICATIONS

  • Jan 2003 - Nov 2005 Diploma in Character Animation.

  • Studied at Freelance Animation School, Auckland, New Zealand.

  • National Diploma - Character Animation (3d)

  • National Certificate - Computer Generated Imagery (3d)

  • National Certificate - Character Animation (Foundation Skills ) (2d)

  • National Certificate - Character Animation (In-betweening ) (2d)

WORK EXPERIENCE

  • Anim8 Studios in Auckland, New Zealand, doing traditional animation for Disney's “Dave the Barbarian”. During this time I worked after my animation classes in a Disney studio doing key, inbetweening and clean up drawings. I was at this job until the series finished and the studio closed down.

  • (Current) Freelance Animation – Working as a freelance artist for clients. I have done this off and on over the last few years, working in multiple areas from corporate advertisements, animated logos for the beginning of business videos and magazine adverts.

    - Golem Productions.

    - Futuratech Distribution - Dutchmaster.

    - Chong Newztel Media-watch.

    - Zeal.

    - H-I-S Realty.

  • (Current) Optus Account Management - While I have been working as a freelance artists, developing my art skills and gaining experience I have worked at two different call centers. Slingshot in New Zealand and currently Optus in Melbourne central. While these rolls are in no way tied to the art work, I love to do they have helped me develop good team work skills as well as the mindset to adapt to given challenges and situations that arise. I deal with hundreds of people daily in regards to their accounts, which means I need to have good communication skills to help someone with no knowledge of a given subject and completely understand the specific process they will need to follow. I feel these skills will help me when it comes to communicating ideas and helping others grasp ideas I am trying to share. Reference: Marisa Sellitti 0403050947

SOFTWARE

  • 3ds Max ( all versions)

  • 3ds Max tools - Character Studio and Biped, Motion capture tools, VRay, Reactor etc.

  • Adobe Photoshop, Adobe After Effects.

  • Toon Boom Animation.

  • Unreal Engine 3 (Level design)

  • Currently learning ZBrush and Maya.

SKILLS

  • 2d Cel Animation, Cartooning, Story-boarding, Conceptual, Life Drawing.

  • Animation, Character Rigging, 3d Modeling, Lighting and Effects.

  • Character Studios, Animation tools, Mocap/Biped Importing and Exporting.

  • Writing game design documents.

  • Creative writing and story telling.

  • Able to work unsupervised or effectively with fellow team members.

  • Able to work under pressure and meet deadlines.

  • Can learn new software at a fast rate.

  • Creative thinker, HUGE imagination and good at problem solving.

  • Good interpersonal skills.

  • Extremely organized.

  • Always open for criticism and learns from critiques.

  • Attention to detail.

LANGUAGES

  • English.

  • Basic Japanese.

INTERESTS

  • Gaming on console, PC and hand-held.

  • Game design and development (writing game dev documents).

  • 3d and traditional animation in both film and TV.

  • D20 RPG's, Tabletop wargames and board gaming.

  • Street magic and illusions.

  • Martial arts.